User Stories as Lean

User stories are a useful and well established agile tool. Could they also be thought of as a lean tool? Definition We’re not going to do what’s been done a million times. If you aren’t familiar with stories, check this out. For more information, google it. How Stories Support Agile By avoiding the “how”, the story does a few things: Stories… Read moreUser Stories as Lean

The Worst Waste – Unused Human Creativity

Busyness may be the prime waste and a cause of the others, but it is not the worst. Only one of the wastes is an asset that is lost forever if not used; human creativity. Unused Creativity > The Other 7 Let’s consider the other 7 wastes. Waiting wastes time, which also cannot be recovered for individuals. For a company, there… Read moreThe Worst Waste – Unused Human Creativity

Agile, You’re Doing it Wrong

There’s an interesting problem that can appear in companies that develop their own agile IT capabilities. Ceremonies get added, scrum masters are appointed, deliveries ramp up, and all is looking good. Then a team is formed to tackle some novel problem or implement some new industry buzz word. I think that having an SDLC will help us.  Let’s get some… Read moreAgile, You’re Doing it Wrong

Finding the 8 Lean Wastes in Software Development

Any talk about lean should always include the 8 wastes, so we’ll look at how these apply to software development (or any knowledge industry). Rather than creating a whole new list of wastes, we’ll find that the originals apply just as well; we just need to shift our perspective a bit. Muda, Mura, Muri Before we dive into the 8… Read moreFinding the 8 Lean Wastes in Software Development

Why > Busy

Earlier, we talked about how busyness works against agile & lean.  Today, we’ll look at how to replace busyness with value delivery (the heart of agile & lean). Given that busyness has been framed as the enemy, you may be thinking:  That sounds great, but there are still salaries being paid and clients expect results; if I’m not making sure… Read moreWhy > Busy